Character walk up to and sits on a chair. If the chair is occupied by another character, this action fails.
| Argument | Character Name |
|---|---|
| Type | String |
| Default | REQUIRED |
| Description | Name of the character to sit |
| Argument | Chair Name |
| Type | String |
| Default | REQUIRED |
| Description | Name of the chair to sit on |
Sit(Tom, "DiningRoom.Chair")