OpenGL reference books:
1. OpenGL Programming Guide, 2nd Edition
By Mason Woo, Jackie Neider, Tom Davis
Addison-Wesley, 1997, ISBN 0-201-46138-2
2. OpenGL Reference Guide, 3rd Edition
By Dave Shreiner (Editor)
Opengl Architecture Review Board,
Addison-Wesley, 1999, ISBN: 0-201-65765-1
3. OpendGL Programming for the X Window System, by Mark Kilgard,
Addison-Wesley, 1996, ISBN 0-201-48359-9
The first book is an excellent source for the use of OpenGL.