OpenGL reference books: 1. OpenGL Programming Guide, 2nd Edition By Mason Woo, Jackie Neider, Tom Davis Addison-Wesley, 1997, ISBN 0-201-46138-2 2. OpenGL Reference Guide, 3rd Edition By Dave Shreiner (Editor) Opengl Architecture Review Board, Addison-Wesley, 1999, ISBN: 0-201-65765-1 3. OpendGL Programming for the X Window System, by Mark Kilgard, Addison-Wesley, 1996, ISBN 0-201-48359-9 The first book is an excellent source for the use of OpenGL.